A high-fidelity VR twin of Apollo 17 and Artemis candidate landing sites. Enables immersive exploration of real lunar terrain using photogrammetry, GIS data, and Cesium integration to support planetary science, remote collaboration, and mission planning.
A custom-built device that visualizes magnetic fields in Augmented Reality. Using AR, an ESP32 microcontroller, and an array of IMU sensors, it transforms abstract physics into an engaging educational tool, giving students the superpower to see the invisible.
An AR application developed during my PTC internship, enhancing Human-Robot Interaction by visualizing robotic sensor data in Augmented Reality. This project emphasizes usability in advanced control systems through AR integration.
An XR+AI app for exploring 6-dimensional latent spaces of a Variational Autoencoder. By integrating machine learning with spatial computing, it demonstrates XR design and development's potential to unlock the interfaces of the future.
An AR empathic modeling tool that simulates visual symptoms of dementia to help caregivers better understand and support their patients. Built with Unity and Meta Quest, using LUT-based passthrough distortion to replicate optic nerve degradation.
A pneumatic VR haptic interface allowing users to grasp virtual objects of varying shapes and densities. Published in the CHI workshop on sustainable haptics, this project blends research with practical VR solutions.
A multiplayer, co-localized AR game where users create Japanese Zen Gardens. Utilizing Azure Remote Rendering, it enables real-time collaboration with high-quality models rendered seamlessly.
An educational VR application that shrinks students to the atomic level to manipulate electrons and protons, offering a unique view of electromagnetic fields. This project creates immersive, educational VR experiences.
An Augmented Reality app turning the Hololens 2 into a MIDI controller for unique music creation. This project merges music production with AR for innovative musical tools.
An Augmented Reality app turning the Hololens 2 into a MIDI controller for unique music creation. This project merges music production with AR for innovative musical tools.
A webXR app allowing users to place persistent GIFs at VPS wayspots, creating a shared social canvas. Runner-up in Niantic’s VPS for Web challenge, it combines WebXR with API integration.
SunHacks 2021 Icarus Award winner: a chill AR painting app to turn the world into your canvas, letting users “paint” in mid-air with brush physics that feel as natural as waving a wand.
Pulls live pandemic data from Firebase and drapes it over your room as towering bar charts, turning abstract stats into walk-around, spatial story-telling that sticks.
3D Game Engine built from scratch, using an air-hockey game to show off custom ECS, physics, and dynamic enemy AI. Proof that I can dive beneath Unity and build the entire stack when needed.
Improving Planetary Field Geology Research and Training Using High-Spatial-Resolution, Immersive Virtual Environments
Kip Hodges, Fenil Bardoliya, Jnaneshwar Das, Lauren Gold, Jack Haehl, Evan Kohl, Robert LiKamWa, Tracey Lott, Harrison H. Schmitt
Presented at the AGU Fall Meeting 2024
A Wrist-worn Device for Pneumatic Haptic Proxies - Touching Virtual Objects
Mason Manetta, Frank Wencheng Liu, Gideon Kamau, Andrew Olson, Austin Jeltes, Jack Haehl, Byron Lahey, Robert LiKamWa
CHI Workshop on Sustainable Haptics 2022